Continue — Chapter 1: One Clap in a Room
Pick up where you left off.
One Clap in a Room
How a single clap arrives in three ordered stages — direct, early reflections, tail — and how the balance between direct and reverberant level tells the ear how far away a source is.
The Tail: RT60 & Damping
RT60 as the one universal measure of a reverb tail's length, and the two different jobs absorption/damping and diffusion do to shape that tail.
Reverb Without a Room
The two mechanical reverbs — spring and plate — built by making something physical vibrate instead of recreating a room, and the character each is identified by.
Digital Reverb: Algorithm & Fingerprint
The two digital approaches to reverb — algorithmic synthesis built from filters, and convolution built from a recorded impulse response — and the hybrid that combines both.
Wiring It In: Sends, Inserts & Faders
Where reverb sits in the mixer — send/return versus insert, and pre-fader versus post-fader — and the automated fade trick that depends on getting both decisions right.
Reverb Interface
Explore the Reverb interface — learn what pre-delay, decay, diffusion, damping, early reflections and dry/wet do.